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4 Horsemen of the Apocalypse print
200 pt. Fringe squad developed by Lord Azaes
# Figure Name Cost Hits Def. Atk. Dmg.
cs50 Aurra Sing 37 130 21 11 20
bh19 Boba Fett, Bounty Hunter 62 120 20 12 20
bh37 Jango Fett, Bounty Hunter 56 120 19 10 20
cs60 Zam Wesell 45 90 19 12 20

Total Cost: 200  
Squad Stats
Total Hitpoints: 460
Hits/Cost Ratio: 2.3:1
20 Dmg Hits Absorbed: 24
Avg. Attack Val: +11.25
Combined Fire Index*: 10.0
Swarm Index*: 0.0
* Index numbers are rankings from 0-10. A 10 for Combined Fire is perfect - every unit can combine fire. A high Swarm Index means your army is composed entirely of low-hp characters and is very vulnerable to abilities such as Double Attack and Grenades.
Creators Notes:
Famine = Aurra, Pestilence = Zam, War = Jango, Death = Boba. 3 Bounty Hunters, 2 Jedi Hunters, 2 Flights, 2 Flame Throwers, 2 Accurate, Missiles, Disintegration, Mobile, Evade, Sniper, Careful, Force, Loner, Stealth, Kohoun, Undefeated

User Comments:
Lord Azaes 03.21.07 - Dominated the tournament, Missiles for hordes/swarms, Bounty Hunter, Jedi Hunter, Accurate Shot, Sniper, Flamethrower. Lived up to it's name!
spanky 04.18.07 - nah try agian i hate this sqaud
K-Revenger 08.31.07 - I would take out Zam for some low cost figures to get more activasions.
Lord Azaes 10.09.07 - It doesn't really need more activations, just a little stategy, and luck doesn't hurt. Spanky, that's only because it would kick your butt...
cathar 10.09.07 - cool squad, the only thing That I know able to stop such might is an "activation eater squad" like a Vong or an old rep one... even then its a luck thing but having them pined down will help greatly.
takahara 11.04.07 - I am going to have to run this once I get a couple of the characters. Awesome theme
Lord Azaes 01.04.08 - K-Revenger... the only problem with pulling Zam.... You kill the theme...besides I faven't lost a single tournament with it yet, although some of the FU builds will be difficult
darthmalak92 02.03.08 - uhhh, 4 acts will pretty much loose you the game. I activate my 4 uggies, you activate all your good pieces and !!BAM!! there goes everybody.
Lord Azaes 02.18.08 - So you activated your 4 ugglies, I've already killed your big hitter, and all you've got left are fodder
imyurhukaberry 03.04.08 - The number of activations really is only super limited by who gets initiative. When you have characters that vaporize guys in one round...you tend to win pretty quickly...and Flight against Jedi will save your butt.
mandalore-zero 04.30.08 - this looks like a pretty good squad. the only thing is that u have to know how to use it correctly and get pretty good initiative rolls. but other than that great squad, lovin the theme
Lord Azaes 05.01.08 - thank you huck and mandalore... everyone I play against in my local league hate to see me play this against them, but everyone wants to watch me play it... Still undefeated... think of it like the movie 300...
tooken12345 05.30.08 - This squad could easily be beat, all someone has to do is bring in bacara and elites for super stealth, and a traing sergeant for shields, but it all depends on killing zam first.
Lord Azaes 06.04.08 - Hasn't happened yet, I'd take out your training sgt. first, then charge Bacara, besides you'd want commandos not elites for shields... but like I said, all it takes is STRATEGY and a little LUCK...
Alisabore 08.29.08 - I'm not to sure about this...
DarthVallack 08.15.09 - You keep saying that this squad takes strategy to win. Well most squads that have a decent strategy could probably beat this. And it probably takes a LOT of luck to win, or your playing against squads that suck.
hunter wars 08.20.09 - I Challenge you with my mandalorian death squad and that (yours) is a killing menace!!!!!!!!
Major Awsome 08.24.09 - What about door control? How the hell do you deal with door control?! If you win tournaments with this band your competition is god awful. This band is laughable for tournament play. For dicking around with friends super fun.
Geullo 08.24.09 - This band sucks. Straight up. Unless you're disintegrating twelve pieces a game, or your opponent is an incontinent infant who just happens to be sitting across from you, you have no right winning. Two words: Door Control. You lose
thanatos1342 08.24.09 - There was a time when playing 3-4 big pieces with absolutely no synergy was a valid strategy. That strategy lost to skilled players, tight band synergy, and R2D2.
Major Awsome 08.31.09 - Can we just get rid of all these horrible bands, and put up: Pass the Buck, Speedy Cannon, Any good Grand Master Luke band, and one crazy one.
11MBStarWalker 09.16.09 - Grand Master Luke? He's a fanboy piece. He falls to easily. But I agree that the top 5 should be of recent construction.
Major Awsome 09.17.09 - Well, he's pretty damn good if you let him renewal 2 for three turns. I do agree not top tear, but good for non-tourney play.
11MBStarWalker 10.16.09 - "If you let him" is the operative part. He could be gone in 3 rounds. There is no denying his pure power, but @ cost-115, what do you do with him? Lots of interference? He's tough to use.
Lord Azaes 01.21.10 - All of you that are currently beating on this squad with once upon a time this was a good squad, remember that this squad is 3 years old. Door control is all about map choice, and knowing how to position your pieces to avoid doors.
hunter wars 03.02.10 - It was not a negative comment.
Lord Azaes 06.24.10 - Not you hunter Wars, I was thinking more along the lines of "Major Awesome", but I suppose his choice of a name tells us what he thinks of his ability to build any and every squad
SlaveOwner72 06.24.10 - I like to suitcase my minis. Keister is somthing I do to my gold fish. I also make pruno in my basment. This place is a square john. You guys are swinging doors! Gotta go catch the mary blain.



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